Duo Score (English)

Description
score duo.Score duo

It’s a special score race.
The controls must be done in pairs and in this order 81 to 91, 82 to 92…
Like a score race, you choose the order in which you do the controls 81 to 87.
When you reach control 82, for example, you go straight to control 92. Then you do the next 8X conrol (87 for example).

For this example, the instructions were:

  • when you go to the 8X markers, you are fluid and do not stop
  • for experienced runners, when going from control 8X to control 9X, you can “aiming off” or use an accurate bearing
  • for beginners, use mostly paths  

Alternative
You can imagine lots of different instructions and technical points to work  between the controls.

Comment
For training session, the score exercises allow the whole group to set off at the same time, avoiding runners following each other or waiting too long for their start time. 

Having “duo controls” means that this sequence of controls is compulsory, so that you can plan to work on a specific technical point.

Contributor
Nathalie Rauturier

Target’O

Descriptionciblo
It’s all in the map… In the example, it was a score race . But you could have a classic course, a long-short route…

Alternative
– Other circles can be added, with other characteristics: only paths, aerial photo, ….
– You can also begin with the easiest circle in the middle

Comment
It’s fun to draw !

Contributor
Nathalie Rauturier

Opposition (English)

Description
Plan a course. Two runners go around the circuit in opposite directions. The first to come back wins.

Alternative

Comment
Keep in mind. The opposition option can be added to many exercises to increase physical commitment

Contributor
Nathalie Rauturier

 

Tom Thumb

Description
Plan a follow-the-line exercice. The runners have the map without the line, which will be followed.
Everyone follows the coach.
When the coach stops, everyone has to find where they are on the map … so they can go back if the coach leaves them in the forest alone 😉

Alternative

  • One of the runners is the leader and has the map with the line to follow and the stops indicated. At each stop, the leader of the group changes.
  • We don’t leave the map to the runners. We give the maps back at each stop. So the runners have to memorize what has just been done
  • petit poucetThe runners have only map sections in their hands. Each time the leader stops, they have to say where they are by looking around (answer a at h)

Comment
This exercise is made in groups and therefore nobody can get lost 😉 .

Contributor
Nathalie Rauturier 

Cat and mouse game

Descriptionn
chat.AllAll the youngsters (mice) have a map, with the locations of the “houses”, where the cat can’t touch them. Each “house” is marked with a control without a number.
A cat is named. At the start of the game, the coach indicates the number of the house (6) for example. To avoid being touched by the cat, the “mice” must go to control 6. If a mouse is touched, it becomes the cat. The coach changes the house number regularly.

Alternative
Don’t put any controls

Once all the “house numbers” have been named by the coach, maps can be taken away from the mice, only the cat is allowed to keep it. This way you can see what has been memorised.

Comment 
Nice to get warm, when it is cold

Contributor
Nathalie Rauturier

Bubble explorer

Description
Entarînement.scorePlan a course and increase the size of the circles. The control is not in the middle of the circle. The runners can go to one or more “circles”. They must find the control by exploring the area in the circle, put it on the map and give its definition in text or in IOF symbol

Alternative
Make the bubbles a little larger and give a clue to find the control (point symbol, intersection …)

Comment 
For this exercise, the young runners should do maximum 3 circles before coming back to check that they can put the control on the map

Contributor
Nathalie Rauturier

Mill

DescriptionMoulin
Give to each runner a control number from 1 to 9 (for the adjacent example). Each runner must punch all the controls in order. If a runner starts with marker 2, he punches 2 to 9, then 1 and back. The objective is to chase the one in front without being caught by the one behind.

Alternative
Each runner can go and put out his control, do the course and then put down his control. The objective is then to succeed in punch all the controls before they are collecting. This alternative can only be organised with experimented runners.
Christine’s suggestion: If, however, the level of the runners is heterogeneous, it is possible to pre-marked one or more controls so that the objective of running on high speed is achieved.

Comment
The more homogeneous the group is, the more interesting and challenging the exercise is.

Contributor
Nathalie Rauturier

Online training

Description
You will find below a list of online orienteering games 

Contour, Memo, Legend, IOF Symbols
https://www.octavian-droobers.org/index.php/coaching/on-line-quizzes

Legend
https://www.maprunner.co.uk/cd/

Video games
http://www.catchingfeatures.com/
http://www.fc2concept.com/lorientation/index.php
https://game.o-club.net/

Iof definitions
https://www.octavian-droobers.org/index.php/coaching/on-line-quizzes

Route choice
http://news.worldofo.com/rtc/ : Route to Christmas from World of O, from 2007
http://maps.worldofo.com/webroute
https://www.routechoicegame.com/

Various  games 
https://techniek.hamok.be/orientatielopen/step37.html
https://www.britishorienteering.org.uk/page/challenges
https://public.tableau.com/app/profile/dan.chissick/viz/OrienteeringMapsMemoryGame/Memory

Comment
They can be useful to learn the legend and symbols in a fun way or for an injured runner to help him to be patient

Contributor
Octavian Droobers
British Orienteering Federation
World of O’

Fireworks

Description
feux d'artifice tout posteYou have here the all controls map and an example of course below. At each blue point, you have between 3 and 4 possible combinations. So you can make many different courses.

Go with your group to the blue point. At the given signal, “fireworks”: each runner goes on the path indicated by the purple dot on his map. We check that each runner is on the right path, and we go to the next blue point.

Parcousr feu d'artificeA

Alternative

Comment

  • This exercise doesn(t need to put out controls and in a group, so perfect with a group of young beginners.
  • plan many courses so that at each blue dot, the young people who find themselves on the same path are not always the same ones (otherwise they quickly understand that they do not need to think too much…)
  • In order for the blue dot to appear on all the courses, create an object in Ocad and check the box “not used in the route projects”. (OCAD 9 😉)

Contributor
Nathalie Rauturier

Tranemo ( English )

Description
tranemo-demoRelay situation
Mass start.
When you arrive at the first control (31), the runners  go alternately on the blue or green branch. In practice, the first runner who punches th control, shouts the colour he has chosen (e.g. “blue”); the next runner to come shouts green, the next one blue…
At each control, with a blue/green choice, the first of a group to arrive shouts the chosen colour and the others behind alternate. If the runner arrives alone, he chooses his colour.

In the second loop, runners do the legs they did not do in the first rloop and take the purple dotted lines between the common posts (33 to 35 below) to avoid doing the same thing twice.

Tranemol

Alternative

  • If the blue and green legs are of different lengths, the runners will be either hunted or hunter, a situation often found in the last relay
  • if the branches are equivalent, we will simulate more first relays, with contact race

Comment

  • Very interesting if you have a homogeneous group
  • Be careful with the planning: the positions of the legs (e.g. 31 and 32) must not be too close, so that the second loop is really different from the first one
  • It is more readable if you just write the codes and not the order 
  • If possible, provide an explanation, sitting down, with a practical example and put someone at the first control to check that it is understood
  • After a fork, you can put one common control (ex 39) to allow runners to regroup

Contributor
Nathalie Rauturier